s3dlib.surface.CylindricalSurface¶
- class s3dlib.surface.CylindricalSurface(rez=0, basetype=None, name=None, **kwargs)[source]¶
Bases:
Surface3DCollection
Cylindrical 3D surface in cylindrical coordinates.
Methods are inherited from the Surface3DCollection. Cylindrical surface geometries are created in this subclass.
Create cylindrical surface of unit radius and length 2.
- Parameters:
rez (integer, optional, default: 0) – Number of recursive subdivisions of the triangulated base faces. Rez values range from 0 to 7.
basetype ({'tri','squ','tri2','squ2','tri_s','squ_s', 'tri_v','squ_v','tri2_v','squ2_v','tri_sv','squ_sv'}, optional, default: 'tri') – Starting surface geometries from which the surface is constructed using recursive subdivisions of the triangular faces.
name (string, optional, default: None.) – Descriptive identifier for the geometry.
**kwargs – All other parameters are passed on to ‘s3dlib.surface.Surface3DCollection’.
- Raises:
ValueError – If rez is not an integer in range 0 to 7. If basetype is not recognized for this surface constructor.
- static coor_convert(xyz, tocart=False)[source]¶
Transformation between cylindrical and Cartesian coordinates. The angular coordinate is in radians with domain 0 to 2pi.
- Parameters:
xyz (3xN) – N number of vectors in either cylindrical or cartesian coordinates, including the z coordinate( which remains unchanged).
tocart ({ True, False }, default: False) – If True, input is cylindrical and output is cartesian. If False, input is cartesian and output is cylindrical.
- Returns:
list (3xN array) – Transformed coordinates.
- domain(radius=None, zlim=None)[source]¶
Set the domain of the cylindrical surface.
Used for setting the limits of the base cylinder.
- Parameters:
radius (number, default : 1) – Radius of the cylindrical surface. If set to None, the domain is unchanged.
zlim (2d array) – Minimum and maximum values of the arrays are used to scale and translate the surface from an intial domain of [ -1, 1 ] If set to None, the Z-domain is unchanged.
- Returns:
self (CylindricalSurface object)
- classmethod grid(nver, nang, basetype='d', minrad=None, numR=None, name=None, **kwargs)[source]¶
CylindricalSurface with axial and vertical faces.
- Parameters:
nver (integer, required.) – Number of vertical subdivisions. Minimum value is 1
nang (integer, required.) – Number of angular subdivisions. Minimum value is 3.
basetype ({'d','q','r','s','w','x', 'dv','qv','rv','sv','wv','xv'}, optional, default: 'd') – Starting surface geometries from which the surface is constructed indicating face shape and if split.
minrad (scalar, optional, default: 0.01) – The minimum distance from the z-axis of any vertex coordinate. Use is dependent on basetype.
numR (integer, optional, default: None) – Only applicable for volume cylinder geometries. Number of radial subdivisions for volume cylinders. When None, default is half the number of vertical subdivisions.
name (string, optional, default: None.) – Descriptive identifier.
**kwargs – All other parameters are passed on to ‘s3dlib.surface.Surface3DCollection’.
- Raises:
ValueError – If nver is not an integer greater or equal to 1. If nang is not an integer greater or equal to 3.
- Returns:
surface (CylindricalSurface object.)
- classmethod pntsurf(rtz_points, name=None, **kargs)[source]¶
CylindricalSurface from points in cylindrical coordinates.
- Parameters:
rtz_points (array, required.) – An N X 3, or N X 4, array of N cylindrical coordinate points. For an N X 4 array, the 4th is the vertex scalar value.
name (string, optional, default: None.) – Descriptive identifier for the point surface.
- Returns:
surface (CylindricalSurface object)
- static rand(rez=0, seed=None, name=None, kind=None, **kargs)[source]¶
CylindricalSurface with random triangular faces.
- Parameters:
rez (number, optional, default: 0) – Number of ‘recursive’ subdivisions of the triangulated base faces. Rez values range from 0 to 7.
seed (integer, optional, default: None) – An initialization seed for random generation.
name (string, optional, default: None.) – Descriptive identifier for the geometry.
kind (string, optional, default: None) – (reserved, not implemented)
**kwargs – All other parameters are passed on to ‘s3dlib.surface.Surface3DCollection’.
- Raises:
ValueError – If rez is not an integer in range 0 to 7. If basetype is not recognized for this surface constructor.
- Returns:
surface (CylindricalSurface object.)
- set(*, agg_filter=<UNSET>, alpha=<UNSET>, animated=<UNSET>, antialiased=<UNSET>, array=<UNSET>, capstyle=<UNSET>, clim=<UNSET>, clip_box=<UNSET>, clip_on=<UNSET>, clip_path=<UNSET>, cmap=<UNSET>, color=<UNSET>, edgecolor=<UNSET>, facecolor=<UNSET>, gid=<UNSET>, hatch=<UNSET>, in_layout=<UNSET>, joinstyle=<UNSET>, label=<UNSET>, linestyle=<UNSET>, linewidth=<UNSET>, norm=<UNSET>, offset_transform=<UNSET>, offsets=<UNSET>, path_effects=<UNSET>, paths=<UNSET>, picker=<UNSET>, pickradius=<UNSET>, rasterized=<UNSET>, sizes=<UNSET>, sketch_params=<UNSET>, snap=<UNSET>, sort_zpos=<UNSET>, surface_alpha=<UNSET>, transform=<UNSET>, url=<UNSET>, urls=<UNSET>, verts=<UNSET>, verts_and_codes=<UNSET>, vertvals=<UNSET>, visible=<UNSET>, zorder=<UNSET>, zsort=<UNSET>)¶
Set multiple properties at once.
Supported properties are
- Properties:
agg_filter: a filter function, which takes a (m, n, 3) float array and a dpi value, and returns a (m, n, 3) array alpha: array-like or scalar or None animated: bool antialiased or aa or antialiaseds: bool or list of bools array: array-like or None capstyle: .CapStyle or {‘butt’, ‘projecting’, ‘round’} clim: (vmin: float, vmax: float) clip_box: .Bbox clip_on: bool clip_path: Patch or (Path, Transform) or None cmap: .Colormap or str or None color: color or list of rgba tuples edgecolor or ec or edgecolors: unknown facecolor or facecolors or fc: unknown figure: .Figure gid: str hatch: {‘/’, ‘\’, ‘|’, ‘-’, ‘+’, ‘x’, ‘o’, ‘O’, ‘.’, ‘*’} in_layout: bool joinstyle: .JoinStyle or {‘miter’, ‘round’, ‘bevel’} label: object linestyle or dashes or linestyles or ls: str or tuple or list thereof linewidth or linewidths or lw: float or list of floats norm: .Normalize or None offset_transform: .Transform offsets: (N, 2) or (2,) array-like path_effects: .AbstractPathEffect paths: list of array-like picker: None or bool or float or callable pickradius: float rasterized: bool sizes: ndarray or None sketch_params: (scale: float, length: float, randomness: float) snap: bool or None sort_zpos: unknown surface_alpha: scalar transform: .Transform url: str urls: list of str or None verts: unknown verts_and_codes: unknown vertvals: list or array of length N, where N is the visible: bool zorder: float zsort: {‘average’, ‘min’, ‘max’}