s3dlib.surface.SphericalSurface¶
- class s3dlib.surface.SphericalSurface(rez=0, basetype=None, minrad=None, name=None, **kwargs)[source]¶
Bases:
Surface3DCollection
Spherical 3D surface in spherical coordinates.
Methods are inherited from the Surface3DCollection. Spherical surface geometries are created in this subclass.
Create spherical surface of unit radius.
- Parameters:
rez (integer, optional, default: 0) – Number of recursive subdivisions of the triangulated base faces. Rez values range from 0 to 7.
basetype ({'tetra','octa','icosa','cube','dodeca', 'octa_s','cube_s','octa_c','cube_c'}, optional, default: 'icosa') – Starting surface geometries from which the surface is constructed using recursive subdivisions of the triangular faces. All basetypes are based on the five platonic solids.
minrad (scalar, optional, default: 0.01) – For basetypes ‘octa_c’ and ‘cube_c, the minimum distance from the z-axis of any vertex coordinate.
name (string, optional, default: None.) – Descriptive identifier for the geometry.
**kwargs – All other parameters are passed on to ‘s3dlib.surface.Surface3DCollection’.
- Raises:
ValueError – If rez is not an integer in range 0 to 7. If basetype is not recognized for this surface constructor.
- static coor_convert(xyz, tocart=False)[source]¶
Transformation between spherical and Cartesian coordinates. The azimuthal coordinate is in radians with domain 0 to 2pi. The polar angle is in radians with domain 0 to pi.
- Parameters:
xyz (3xN array) – N number of vectors in either spherical or cartesian coordinates,
tocart ({ True, False }, default: False) – If True, input is spherical and output is cartesian. If False, input is cartesian and output is spherical.
- Returns:
list (3xN array) – Transformed coordinates.
- domain(radius=None)[source]¶
Set the domain of the spherical surface.
Used for setting the radius of the base sphere.
- Parameters:
radius (number, default : 1) – Radius of the spherical surface. If set to None, the radius is unchanged.
- Returns:
self (SphericalSurface object)
- static get_cube()[source]¶
Numpy arrays of cube vertices (8,3) and face vertex indices 6,5) and edge vertex indices (12,2)
- static get_dodecahedron()[source]¶
Numpy arrays of dodecahedron vertices (20,3) and face vertex indices (12,5) and edge vertex indices (30,2)
- classmethod grid(nlat, nlng, basetype='d', minrad=None, name=None, **kwargs)[source]¶
SphericalSurface with latitude and longitude faces.
- Parameters:
nlat (integer, required.) – Number of latitude subdivisions. Minimum value is 2
nlng (integer, required.) – Number of longitude subdivisions. Minimum value is 3.
basetype ({'d','s','q','w','r','x'}, optional, default: 'd') – Starting surface geometries from which the surface is constructed indicating face shape and if split.
minrad (scalar, optional, default: 0.01) – The minimum distance from the z-axis of any vertex coordinate. Use is dependent on basetype.
name (string, optional, default: None.) – Descriptive identifier.
**kwargs – All other parameters are passed on to ‘s3dlib.surface.Surface3DCollection’.
- Raises:
ValueError – If nlat is not an integer greater or equal to 2. If nlng is not an integer greater or equal to 3.
- Returns:
surface (SphericalSurface object.)
- static platonic(rez=0, basetype=None, name=None, **kwargs)[source]¶
Platonic Solid surfaces.
- Parameters:
rez (integer, optional, default: 0) – Number of recursive subdivisions of the triangulated base faces. Rez values range from 0 to 7.
basetype ({'tetra','octa','icosa','cube','dodeca'}, optional, default: 'icosa') – Starting surface geometries from which the surface is constructed using recursive subdivisions of the triangular faces.
name (string, optional, default: None.) – Descriptive identifier for the geometry.
**kwargs – All other parameters are passed on to ‘s3dlib.surface.SphericalSurface’.
- Returns:
SphericalSurface object
- classmethod pntsurf(rtp_points, name=None, **kargs)[source]¶
SphericalSurface from points in spherical coordinates.
- Parameters:
rtp_points (array, required.) – An N X 3, or N X 4, array of N spherical coordinate points. For an N X 4 array, the 4th is the vertex scalar value.
name (string, optional, default: None.) – Descriptive identifier for the point surface.
- Returns:
surface (SphericalSurface object)
- static rand(rez=0, seed=None, name=None, kind=None, **kargs)[source]¶
SphericalSurface with random triangular faces.
- Parameters:
rez (number, optional, default: 0) – Number of ‘recursive’ subdivisions of the triangulated base faces. Rez values range from 0 to 7.
seed (integer, optional, default: None) – An initialization seed for random generation.
name (string, optional, default: None.) – Descriptive identifier for the geometry.
kind (string, optional, default: None) – (reserved, not implemented)
**kwargs – All other parameters are passed on to ‘s3dlib.surface.Surface3DCollection’.
- Raises:
ValueError – If rez is not an integer in range 0 to 7. If basetype is not recognized for this surface constructor.
- Returns:
surface (SphericalSurface object.)
- set(*, agg_filter=<UNSET>, alpha=<UNSET>, animated=<UNSET>, antialiased=<UNSET>, array=<UNSET>, capstyle=<UNSET>, clim=<UNSET>, clip_box=<UNSET>, clip_on=<UNSET>, clip_path=<UNSET>, cmap=<UNSET>, color=<UNSET>, edgecolor=<UNSET>, facecolor=<UNSET>, gid=<UNSET>, hatch=<UNSET>, in_layout=<UNSET>, joinstyle=<UNSET>, label=<UNSET>, linestyle=<UNSET>, linewidth=<UNSET>, norm=<UNSET>, offset_transform=<UNSET>, offsets=<UNSET>, path_effects=<UNSET>, paths=<UNSET>, picker=<UNSET>, pickradius=<UNSET>, rasterized=<UNSET>, sizes=<UNSET>, sketch_params=<UNSET>, snap=<UNSET>, sort_zpos=<UNSET>, surface_alpha=<UNSET>, transform=<UNSET>, url=<UNSET>, urls=<UNSET>, verts=<UNSET>, verts_and_codes=<UNSET>, vertvals=<UNSET>, visible=<UNSET>, zorder=<UNSET>, zsort=<UNSET>)¶
Set multiple properties at once.
Supported properties are
- Properties:
agg_filter: a filter function, which takes a (m, n, 3) float array and a dpi value, and returns a (m, n, 3) array alpha: array-like or scalar or None animated: bool antialiased or aa or antialiaseds: bool or list of bools array: array-like or None capstyle: .CapStyle or {‘butt’, ‘projecting’, ‘round’} clim: (vmin: float, vmax: float) clip_box: .Bbox clip_on: bool clip_path: Patch or (Path, Transform) or None cmap: .Colormap or str or None color: color or list of rgba tuples edgecolor or ec or edgecolors: unknown facecolor or facecolors or fc: unknown figure: .Figure gid: str hatch: {‘/’, ‘\’, ‘|’, ‘-’, ‘+’, ‘x’, ‘o’, ‘O’, ‘.’, ‘*’} in_layout: bool joinstyle: .JoinStyle or {‘miter’, ‘round’, ‘bevel’} label: object linestyle or dashes or linestyles or ls: str or tuple or list thereof linewidth or linewidths or lw: float or list of floats norm: .Normalize or None offset_transform: .Transform offsets: (N, 2) or (2,) array-like path_effects: .AbstractPathEffect paths: list of array-like picker: None or bool or float or callable pickradius: float rasterized: bool sizes: ndarray or None sketch_params: (scale: float, length: float, randomness: float) snap: bool or None sort_zpos: unknown surface_alpha: scalar transform: .Transform url: str urls: list of str or None verts: unknown verts_and_codes: unknown vertvals: list or array of length N, where N is the visible: bool zorder: float zsort: {‘average’, ‘min’, ‘max’}